Formulas
Formulas exist in videogames in different ways. One way
is in the plot of the videogame itself. When playing most games, you already
know that you have to beat each level in order to get to the last guy, and
after beating the last guy (or boss) then you win the game. Most objectives in
videogames are just that, defeating the enemy and rescuing a damsel in
distress. Now there can be different characteristics of the hero of the
videogame, an example is Mario in Super Mario Brothers, a carpenter going
through different levels trying to rescue the princess. On the other hand Link,
an elf type human that goes through different levels and rescues Zelda. Both games
have the same objectives of rescuing the princesses but in two different worlds
and two different backgrounds.
Another way to identify formulas through videogames is
understanding characteristics of the game. Another example is Resident Evil; it
is about a mansion taken over by zombies because of a virus outbreak. In the
game, you are placed inside the mansion and have to get out alive, on the way
having to rescue different types of people. You can already predict the end of
the game what happens whenever you kill the end boss. Another game that is like
Resident Evil is Silent Hill. The differences between games are that the
formula is a little harder to know/understand. Based on the actions you do in
the game will determine the ending of the game, so the ending is dynamic based on
what the player chooses to do during the game. In newer videogames, this also
happens and can have many different endings making it hard for the players to
know what exactly they should do. I hate knowing what is going to happen at the
end of a videogame or movie in that matter. I like when there are twists and
something unimaginable happens, I believe this is popular within our culture
because of the repetitive everyday stories that are told.
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