Tuesday, September 18, 2012

Assignment 1-4-6



Videogames
            Throughout all of my analysis in the different assignments, I was able to understand different formulas and identify rituals, stereotypes and heroes within videogames. Videogames have been a very popular subject in our culture since the late 1980’s and there is a big market for it as well. One of the easiest theories that best related to my topic was heroes. Commonly in videogames, you typically want to save the world (or someone) because of some evil character within the game. In the game, you normally play as the good guy or hero that will save the day. This does not mean they are a hero in real life but some games have more impacts than others, like Mario for example. Even though he is not a real person, he is so popular that he has demonstrated the qualities of what a real hero should be like and has been labeled an icon for videogames in general.
            Some of the most interesting findings that I found in my analysis were how videogames can have certain games that can stereotype. A good example is Grand Theft Auto III Vice City, when that came out for Playstation 2, it was a huge success. It displayed how the player is not really classified as a hero in a videogame, because of the player stealing cars and killing other people. While listening to the radio when driving a car, you can hear Pastor Richards, an evangelical preacher who is trying to put together funds to have a statue put up of himself in Vice City.
            I will be able to look at videogames in a different way just because of the history and impact of what is has done to our culture. I believe videogames will be a topic in which pop culture will always be a part of and will not die down any time soon. I also believe videogames will evolve to virtual reality, which will take it up another level in popular culture.

Thursday, September 13, 2012

Assignment 1-4-5



Formulas
            Formulas exist in videogames in different ways. One way is in the plot of the videogame itself. When playing most games, you already know that you have to beat each level in order to get to the last guy, and after beating the last guy (or boss) then you win the game. Most objectives in videogames are just that, defeating the enemy and rescuing a damsel in distress. Now there can be different characteristics of the hero of the videogame, an example is Mario in Super Mario Brothers, a carpenter going through different levels trying to rescue the princess. On the other hand Link, an elf type human that goes through different levels and rescues Zelda. Both games have the same objectives of rescuing the princesses but in two different worlds and two different backgrounds.
            Another way to identify formulas through videogames is understanding characteristics of the game. Another example is Resident Evil; it is about a mansion taken over by zombies because of a virus outbreak. In the game, you are placed inside the mansion and have to get out alive, on the way having to rescue different types of people. You can already predict the end of the game what happens whenever you kill the end boss. Another game that is like Resident Evil is Silent Hill. The differences between games are that the formula is a little harder to know/understand. Based on the actions you do in the game will determine the ending of the game, so the ending is dynamic based on what the player chooses to do during the game. In newer videogames, this also happens and can have many different endings making it hard for the players to know what exactly they should do. I hate knowing what is going to happen at the end of a videogame or movie in that matter. I like when there are twists and something unimaginable happens, I believe this is popular within our culture because of the repetitive everyday stories that are told.

Journal Article Analysis 1-3-2



Journal Article Analysis
              The article that I chose to analyze is Full Metal Jarhead: Shifting the Horizon of Expectations by Michael Charles and Keith Townsend. One of the reasons why I picked this article is because of the title itself. I myself was in the military and served under the Army, a little different than the Marine Corps but same concept solider wise. This article went into detail in how the movie Full Metal Jacket came through in the movie Jarhead. I enjoyed both films since I have experienced the military life, in a nutshell, being in the military is an experience that is difficult to explain and is something that people have to experience in order to get a full understanding. That is why I like these movies because it does allow people that do not go the military get a glimpse of what it is even about.  
              The movie Full Metal Jacket came out in 1987 and was not like your ordinary military movies. It started off showing marines going through boot camp and then going to the Vietnam War. Full Metal Jacket came out in a limited amount of theaters and was not very popular when it came out. Drill Instructor Hartman (played by Lee Ermey) became an icon for how drill instructors teach soldiers in becoming a marine. This allowed the public to see (at a high level) how marines are trained and how they breakdown the marine. This is only to make the marine forget everything he knew before and learn how a marine communicates, listens, kills and handle situations. The movie then goes into the Vietnam War and gives more of a perception of what the marine life is when at war.
              The movie Jarhead came out in 2005, roughly 18 years later than the movie Full Metal Jacket. It follows a specific marine throughout the whole movie (like Full Metal Jacket) and with him being the commentary about how marines act and what his personal life is like back home. It first starts off where he is stationed and does give a glimpse of what his boot camp was like. The marine becomes a scout sniper and is entered into the Gulf War. I like the part at the end where it showed everyone going back to their normal life, building a family, working at a job and just living at home like a normal civilian demonstrating how different it can be when being in the military.
              One of the main points that the article points out is how Jarhead came through Full Metal Jacket and how they are alike. It gave an example of them both being “stand-alone films”. Another example it gave, but easiest to pick out, is how both showed marines going through basic and how the marines are treated. The terminologies used in both films are similar because of how marines are taught. Another way that it compared both films is how a marine and his rifle are useless without each other. These comparisons showed how Full Metal Jacket was shown through Jarhead.
              Jarhead did show some differences, one example is how the marines never got to fire their weapon at one single enemy and that more sophisticated weapons already completed the mission. This is good topic to discuss because of popular culture, we are looking at new technologies to either make life easier, or in this case, kill the enemy more efficiently and help eliminating casualties. Jarhead pointed out how miserable a marine’s life can be whenever at war and not able to see the enemy let alone kill the enemy. With more and more sophisticated weapons being developed, this might reduce the amount of soldiers being killed which is a good thing, but against some of the upbringing of how a marine needs to kill when in a war. In Full Metal Jacket, it displays marines from the movie killing (or being killed) the enemy. This a little different tactic do to the circumstances of the different wars the movies filmed. I thought it was a good way to let people know that all war is not the same, which some people get while others might not understand.
              In my opinion, this article pointed out the right comparisons in demonstrating how the movies were and weren’t alike. After joining the Army, watching these types of films makes me think back to what I went through while being in the military. Now that women are in the military I wonder what type of film will depict different genders in a war environment.   

References
Charles, M., & Townsend, K. (2011). Full metal jarhead: Shifting the horizon of expectation. 44(5), 915-930.

Saturday, September 8, 2012

Assignment 1-4-4

Super Mario is my Hero
            Heroes or heroines come in all different types and sizes in videogames. It can be in human form, animal or even made up with a man or woman’s voice in the game. An example of a hero in a videogame is Mario, a Nintendo icon that came out in the early 1980’s. Mario’s first appearance was in Donkey Kong, a 1981 arcade game where Mario (a carpenter) had to rescue his girlfriend Pauline from Donkey Kong. He later starred in his own games like Super Mario Brothers and Mario Kart. I think Mario played different heroic roles, in Super Mario brothers he has to save Princess Peach from Bowser, the King of Koopas and in another game he fights against his friends to be the ultimate smash brother in Super Smash Brothers.
            The reason why I chose Mario is because of how legendary he is to videogame players in general. A poll that was held in Japan shows that Mario is the most popular character for a video game. (Spencer, 2010) In the videogames, Mario is usually portrayed as the super hero that battles all the bad guys in order to save a princess or a girl in distress. I think it is very interesting that they took a carpenter and turned him into a super hero, you don’t see that very often in other videogame or movie.
Super Mario a Celebrity?
              One of the reasons that Mario can be considered a celebrity is how he evolved from videogames. He not only starred in many videogames but movies and cartons were made because of how popular he was. So, is he a hero or celebrity or both? In my opinion Mario can be classified as a hero in some of the videogames he is in and a celebrity to the general public. He is more famous from videogames but that is what got him started into becoming a celebrity. The word celebrity defined by Merriam-webster.com is “a famous or celebrated person”. (2012) Even though he was in movies, his fame came from videogames.
Conclusion
            In conclusion, a question that I wanted to answer is how Mario compares to a real hero. Since Mario is a made up character that provides fun for kids (and adults) he is a hero in a different way than a real life hero. People that risk their lives and save other people doing heroic actions count as a real hero in my book. Reality sets in and life is not a videogame or movie, specific people in the military is a good example of how a true life hero can be represented. Since the military is not full of good soldiers that is why I said specific people, but the military itself has heroic core values, like duty, respect, integrity and honor.
 
References
celebrity. (n.d.). m-w.com Unabridged. Retrieved August 8, 2012, from m-w.com website: http://www.merriam-webster.com/dictionary/celebrity
nintendo's shinning star. (n.d.). Retrieved from http://www.gamecubicle.com/features-mario-nintendo_shining_star.htm
Spencer. (2010, December 21). With 9,862 votes, japan’s most popular video game character is…. Retrieved from http://www.siliconera.com/2010/12/21/with-9862-votes-japans-most-popular-video-game-character-is/